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- TIKI
- setup
- {
- scale 1
- path models/weapons/croquetball
- surface material1 shader skin01.tga
- }
-
- init
- {
- server
- {
- classname Projectile
- setsize "-8 -8 -8" "8 8 8"
- speed 1600
- hitdamage 40
- life 5
- gravity 0.5
- ignore_deadtime
- bouncetouch 1
- // bouncesound sound/impact/weapon/sword/wimp_element.wav
- // aliascache impact_flesh sound/impact/weapon/sword/bimp2.wav
- // aliascache impact_world sound/impact/weapon/sword/wimp5a.wav
- impactmarkshader markShadow
- impactmarkradius 48
- impactmarkorientation random
- }
- client
- {
- originemitter light
- (
- dlight 0.5 0.5 1 125 0
- spawnrate 1
- no_deadtime
- )
- }
- }
-
- animations
- {
- idle notmoving.tan
- {
- server
- {
- entry resize 0.5 0.1 1 1
- }
- }
- }